Hello World

This tutorial takes you building a Hello World project. The walkthrough will build the example availabe in the Examples folder of Brighter available in the public repo at Hello World Example if you want to follow along there instead of typing in the code.

Step One

Create a C# Console Application, targeting .NET 4.5. (Note that you can use any kind of host application, a console application is just the simplest way to get up and running in an example.

Step Two

Install the Paramore.Brighter package from NuGet:

PM> Install-Package Paramore.Brighter

Step Three

Add the following code to the Main class:

var registry = new SubscriberRegistry();

var builder = CommandProcessorBuilder.With()
  .Handlers(new HandlerConfiguration(
      subscriberRegistry: registry,
      handlerFactory: new SimpleHandlerFactory()
  ))
  .DefaultPolicy()
  .NoTaskQueues()
  .RequestContextFactory(new InMemoryRequestContextFactory());

var commandProcessor = builder.Build();

Requests and Request Handlers

A Command Dispatcher works by looking up registered handlers for the command or event and forwarding the request to them, i.e. publish-subscribe.

For this you need: to publish a Command or Event derived from IRequest and implement a subscribing handler that derives from IHandleRequests<TRequest> where TRequest is the type of Command or Event you are subscribing to.

You use the SubscriberRegistry class to register those subscriptions. So for a command GreetingCommand we expect you to register a type derived from IHandleRequests<GreetingCommand>, let's call it GreetingCommandHandler, using the Register method on the SubscriberRegistry e.g. subscriberRegistry.Register<GreetingCommand, GreetingCommandHandler>().

Handler Factories

At runtime, when you send a message to Brighter, it builds a pipeline to handle requests. To do this it looks up all the handlers you just registered with the subscriber registry for your command or event.

Once we have found one or more registered handlers for the type of the request we need to create instances of them. This is complicated by your handler having its own dependencies which need to be created, which may have their own dependencies and so on.

We don't know how to construct your handler so we call a factory, that you provide us, to build this entire dependency chain. This factory needs to implement the interface defined in IAmAHandlerFactory.

Brighter manages the lifetimes of handlers, as we consider the request pipeline to be a scope, and we will call your factory again asking to release those handlers once we have terminated the pipeline and finished processing the request. You should take appropriate action to clear up the handler and its dependencies in response to that call

It's worth reading Mark Seeman's article on DI Friendly Frameworks to understand this technique. Brighter originally used a conforming container but switched to user defined factories as per Mark's blog.

The Command Processor Builder

With this example creating an instance of the Command Processor is straightforward: as we provide a builder with a fluent interface to help you set up the builder. Because we ask you to provide factories where we need to create objects in your project, there are a number of items that you will need to configure. But you do this once, at the composition root, are then done with it.

Simple Handler Factory

In this case, the handler factory does not need to be implemented using an IoC container. We'll show that in a fuller example, but here it is trivial. For this simple program we just add this it the Program.cs file.

internal class SimpleHandlerFactory : IAmAHandlerFactory
{
    public IHandleRequests Create(Type handlerType)
    {
        //TODO: Create an instance of the request type
    }
    public void Release(IHandleRequests handler)
    {

    }
}

When we create a command processor we need the registry of subscribers to message types, and the factory for creating those handlers, that we discussed above.

Finally we want to give it a request context - a data structure passed to each handler in the chain, with global information including a property bag. Unless you have a need to override it, just use the default InMemoryRequestContextFactory to provide instances of a suitable context (overriding this is an advanced option - particularly useful for testing).

Optionally we may include a registry of Polly policies, which you can use for Quality of Service issues (more elsewhere) and provide support for task queues - that is handling work asynchronously by queuing it for later execution by one or or more worker processes). We do not need either here.

Step Four

Our First Command

Now that you have a command processor, we want to create a message, and a handler for that message. We'll choose to implement a command, that in the finest tradition of demo applications just displays hello [name} on the console.

Add a new class to the project called GreetingCommand and enter the following code:

class GreetingCommand : IRequest
{
    public GreetingCommand (string name)
    {
        Id = Guid.NewGuid();
        Name = name;
    }

    public Guid Id { get; set; }
    public string Name { get; private set; }
}

Our First Handler

Now that we have a Command we need to write a handler for it.

We recommend using the RequestHandler abstract base class to implement your derived class fromIHandleRequests<TRequest> as it handles the basic responsibilities of a handler in the pipeline.

Add a new class to the project called GreetingCommandHandler and then enter the following code:

class GreetingCommandHandler : RequestHandler<GreetingCommand>
{
    public override GreetingCommand Handle(GreetingCommand command)
    {
        Console.WriteLine("Hello {0}", command.Name);
        return base.Handle(command);
    }
}

You could directly implement the base class, but as we provide useful functionality to make sure that your handler participates in the handler pipeline correctly you should derive from this class unless you have a compelling reason to implement that support yourself.

As each handler participates in the chain it is expected that you will return the input you were given, the command or event, so that the next handler in the chain can also process the request. We call the base class Handle() method at the end, as this calls the next handler in the pipeline for you, if there is one. In this case there is no handler, so you could get away with just returning the Command argument, but calling the base method is a good habit to form, as it allows you to later chain together handlers.

In a 'real' application you would load your domain model's state from persistent storage here, process the request using your domain model and then save the state of the domain model. See Commands, Command Dispatcher and Processor for more on this idiom.

Step Four

Having created a handler we have to tell Brighter about it. So we need to add it to the subscriber registry, we added above. Modify the code in Main as follows:

var registry = new SubscriberRegistry();
registry.Register< GreetingCommand, GreetingCommandHandler>();

We also need to tell the handler factory how to build an instance of this class on request. We go for a simple implementation here, just to get up and running. This is obviously not production code. replace the TODO in the Handler Factory above with the following code

public IHandleRequests Create(Type handlerType)
{
    return new GreetingCommandHandler();
}

Step Five

Now that we have a handler registered, it is time to send it a message. The command processor exposes a send for point-to-point messaging (usually a command would have one handler), and publish for broadcast to zero or more handlers (usually an event has zero or more handlers)

commandProcessor.Send(new GreetingCommand("Ian"));

Step Six

let's just review the code. It's not a fine example of software development, but it serves to show you how Brighter works without any fuss.

class Program {
    static void Main(string[] args) {
        var logger = LogProvider.For<Program>();

        var registry = new SubscriberRegistry();
        registry.Register<GreetingCommand, GreetingCommandHandler>();

        var builder = CommandProcessorBuilder.With().Handlers(new HandlerConfiguration(
                subscriberRegistry: registry,
                handlerFactory: new SimpleHandlerFactory(logger)
            ))
            .DefaultPolicy()
            .NoTaskQueues()
            .RequestContextFactory(new InMemoryRequestContextFactory());

        var commandProcessor = builder.Build();

        commandProcessor.Send(new GreetingCommand("Ian"));
    }

    internal class SimpleHandlerFactory : IAmAHandlerFactory {
        public IHandleRequests Create(Type handlerType) {
            return new GreetingCommandHandler();
        }

        public void Release(IHandleRequests handler) { }
    }
}

class GreetingCommand : IRequest {
    public GreetingCommand(string name) {
        Id = Guid.NewGuid();
        Name = name;
    }

    public Guid Id { get; set; }
    public string Name { get; private set; }
}

class GreetingCommandHandler : RequestHandler<GreetingCommand> {
    public override GreetingCommand Handle(GreetingCommand command) {
        Console.WriteLine("Hello {0}", command.Name);
        return base.Handle(command);
    }
}

Step Seven

Now just build and run. You should see your greeting pumped out to the console.

Next Steps

That is a brief introduction on how to get a command processor working. We explore how to work with a Task Queue in the Greetings Example